Mapname:      	Urban Legend
Description:	A giant (41x41) urban map.  A wide river flows down the centre of 		the map, spanned by five large bridges.  The city is roughly 		divided into a grid with many multi-level buildings.  The streets 		are wide to accomodate many units (so the path-finding doesn't 		choke) and the buildings are quite detailed (based on HB's 			prefabs).  This map is a strategist's dream!  As this is an urban 		environment, metal is abundant - plant your extractors down 			anywhere.  There's plenty of room to expand, so dig in, fortify, 		and get ready for some intense urban warfare!

Installation: 	If you obtained this map as .tnt- and .ota-file: Make a 
              	subdirectory TOTALA\MAPS and extract the .tnt- and ota-file into 		it.  When selecting skirmishmode-maps, this map should be 		available. 
Positions:    	1,2,3,4,5 on the east side of the city; 6,7,8,9,10 on the west.  		(Roughly in a circle with 1 at about 1 o'clock)
Multiplayer:  	2-10 
Teamplay:     	If you wish . . . You may want to play with one team on the west 		side of the river and the other on the east.  Defend those bridges!
computer AI:  	2-10.  I've tried to make this map as computer-friendly as 		possible -- they love the bridges and wide streets, but you can't 		guarantee that it won't do something silly.
Mapversion:   	0.0 - (About 43 test versions prior to release!)
Maptype:      	Custom Urban (MB_Tiles -- See below)
Mapsize:      	41x41
Mapformat:    	TNT/OTA
Tileset:      	Custom Urban (See below)
Memory:       	64Mb
Tested with:  	TA patch v3.1
Uncompressed: 	8.3 Mb
Made with:    	Annihilator v1.2
Made by:      	Stephan Garcia
E-mail:       	nootie@math.berkeley.edu

Tileset:      MB_Tiles V0.2  01/sept/98
Format:       TNT/OTA
Made with:    Annihilator v0.2.1 , TABuilder v1.0 , PSP , TAED
Made by:      HB
E-mail:       henkbein@csnet.nl for bugs and comments.
